Originally posted by
I remember seeing someone posted this was like an actual "glitch" introduced in the last patch. Where the building started putting things further away then it should. Cant remember the post. I think EPIC commented.
Yes, there was a bug discovered with building placement because of that post. But it ended up being one of those things where after we play tested with the fix, the feel of the building in the game had changed noticeably for the worse. We're still pondering about that one, and it's not really related to OP's issue.
As far as prioritizing building to a closer location, it's something we'd have to weigh very carefully before changing. The existing system has become sort of 'muscle memory' for many players. And as pointed out by folks in this thread (and other threads), there are cases where the existing behavior has advantages.
That said, we want the building experience to be amazing so we'll continue to test out improvements. For example, one case where it might be safe to prioritize closer placement is when the more distant placement would be illegal (red preview) because of lack of structural support or blockage. We'll have to try it out!