Schematics

The Jabberwocky

Basic Info

Explosive Weapon - Medieval: Fires cannonballs that explode and break into three more explosive mini-cannonballs in a forward arc on contact with enemies. If the fuze runs out before touching an enemy, the mini-cannonballs go in opposite directions from the explosion. Does not consume ammo, but has very low durability.

Damage 563
Crit Chance 10%
Crit Damage 50%
Fire Rate 0.75
Magazine Size 1
Range 256
Durability 15
Durability per Use 1.0
Reload Time 3
Ammo Type Explosive Rounds
Ammo Cost 1
Impact 3000
Patch Added 7.30

Damage

563
Point Blank
11.26
Max Range
394.1
Mid Range
112.6
Long Range

Range

128
Point Blank
10240
Max Range
192
Mid Range
256
Long Range

Spread

×0.5
Down Sights
×0.8
Standing Still

Impact

3000
Point Blank
2100
Mid Range
600
Long Range
60
Max Range

Environmental Damage

1266
Point Blank
25.32
Max Range
886.2
Mid Range
253.2
Long Range